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Game Developer

Posted by Kavimani V

Job Overview

We’re looking for a Game Developer to build and ship high-quality mobile games for the Indian and global markets. You’ll work with designers, artists, and QA to develop gameplay, optimize for a wide range of Android devices, and support live-ops after launch.

Responsibilities

Develop gameplay features, game systems, UI, and tools in Unity (C#) or Unreal Engine (C++/Blueprints). Build core mechanics such as combat, progression, economy, matchmaking, and social features. Optimize performance for mid-range and low-end Android devices: frame rate, memory, load times, APK/AAB size, battery, and heat. Integrate backend services: authentication, leaderboards, cloud saves, remote config, analytics, and push notifications. Integrate monetization: in-app purchases, rewarded ads, and ad mediation (AdMob, AppLovin, Unity Ads, IronSource). Support live-ops: events, A/B tests, content updates, and hotfixes using Addressables or asset bundles. Profile and debug using Unity Profiler, Unreal Insights, Android Studio, and Firebase Crashlytics. Write clean, modular, testable code, and review peers’ work. Work with game designers and artists on prototypes, tools, and pipelines. Contribute to localization for Indian languages and regional payment options (UPI).

Requirements

3-6 years of game development, with at least 1-2 shipped mobile titles. Strong C# and Unity (or C++ and Unreal), with solid knowledge of game architecture, physics, animation, and UI systems. Hands-on experience optimizing for Android devices, including memory and rendering. Experience with Git or Perforce and with Agile workflows. Experience integrating SDKs: analytics, ads, IAP, and social login. Good grasp of data structures, algorithms, and 3D/2D math. Good to Have Multiplayer and networking: Photon, Mirror, Netcode, Nakama, or custom servers. Hyper-casual, casual, hybrid-casual, or real-money-style (RMG) game experience; understanding of India’s online gaming regulations. Shader work (HLSL / Shader Graph) and VFX. Experience with Addressables, DOTS/ECS, or Unreal’s Gameplay Ability System. Backend or live-ops tools: PlayFab, Firebase, GameAnalytics, Adjust, AppsFlyer. Knowledge of AI-assisted tooling and procedural generation. Published work on Google Play, a portfolio, or game-jam projects.

Skills & Competencies

Mandatory Skills   

  • C#
  • C++
  • Game Developer
  • Git
  • Unity
  • Unreal

Job Benefits

  • Provident Fund (PF)
  • Annual Bonus

Education

  • Bachelor of Engineering (BE)
  • BTech or an equivalent degree.

Job details

Job Status
Open
Location
Bengaluru, Karnataka, India
Experience
3 - 6 years
Employment Type
Permanent
Salary
₹1,200,000 - ₹2,800,000 (Annual)
Mode of work
Any (Office / Hybrid / Remote)
No. of Positions
2
Work Type
Full-time

Company Info

Company Full Name
Nicheton Consulting LLP
Company Short Name
Nicheton
Industry
Recruitment & Staffing
Company size
24
Founded on
06-Feb-2018
Location
Bengaluru, Karnataka
Presence in
1 Country

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